Creature Companions
Different values: 4
=====================================
object {Creature Companions}
    _id : string {Creature Companions._id} (all different values)
    folder : string {Creature Companions.folder} (same value: 'GDk1VPk8ereB9bXo')
    img : string {Creature Companions.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
    items : array<object> {Creature Companions.items}
        Length: min=4 max=7
        Value type: object {Creature Companions.items.[]}
            _id : string {Creature Companions.items.[]._id} (21 different values)
            img : string {Creature Companions.items.[].img} (5 different values)
                'systems/pf2e/icons/default-icons/action.svg' (x10)
                'systems/pf2e/icons/default-icons/melee.svg' (x6)
                'systems/pf2e/icons/actions/OneAction.webp' (x3)
                'systems/pf2e/icons/equipment/armor/light-barding.webp' (x1)
                'systems/pf2e/icons/actions/Reaction.webp' (x1)
            name : string {Creature Companions.items.[].name} (19 different values)
            sort : integer {Creature Companions.items.[].sort} (7 different values)
                100000 (x4)
                200000 (x4)
                300000 (x4)
                400000 (x4)
                500000 (x3)
                600000 (x1)
                700000 (x1)
            system : object {Creature Companions.items.[].system}
                [acBonus] : integer {Creature Companions.items.[].system.acBonus} (same value: 1)
                [actionType] : object {Creature Companions.items.[].system.actionType}
                    value : string {Creature Companions.items.[].system.actionType.value} (3 different values)
                        'action' (x10)
                        'passive' (x3)
                        'reaction' (x1)
                [actions] : object {Creature Companions.items.[].system.actions}
                    [value] : integer {Creature Companions.items.[].system.actions.value} (2 different values)
                        1 (x7)
                        2 (x3)
                [attackEffects] : object {Creature Companions.items.[].system.attackEffects}
                    value : array<string> {Creature Companions.items.[].system.attackEffects.value}
                        Length: min=0 max=1
                        Value type: string {Creature Companions.items.[].system.attackEffects.value.[]} (2 different values)
                            'grab' (x1)
                            'knockdown' (x1)
                [baseItem] : empty
                [bonus] : object {Creature Companions.items.[].system.bonus}
                    value : integer {Creature Companions.items.[].system.bonus.value} (all different values)
                traits : object {Creature Companions.items.[].system.traits}
                    [rarity] : string {Creature Companions.items.[].system.traits.rarity} (same value: 'common')
                    value : array<string> {Creature Companions.items.[].system.traits.value}
                        Length: min=0 max=2
                        Value type: string {Creature Companions.items.[].system.traits.value.[]} (6 different values)
                            'unarmed' (x3)
                            'agile' (x2)
                            'finesse' (x2)
                            'auditory' (x1)
                            'barding' (x1)
                            'companion' (x1)
                [bulk] : object {Creature Companions.items.[].system.bulk}
                    value : integer {Creature Companions.items.[].system.bulk.value} (same value: 2)
                description : object {Creature Companions.items.[].system.description}
                    value : string {Creature Companions.items.[].system.description.value} (15 different values)
                [equipped] : object {Creature Companions.items.[].system.equipped}
                    carryType : string {Creature Companions.items.[].system.equipped.carryType} (same value: 'worn')
                    handsHeld : integer {Creature Companions.items.[].system.equipped.handsHeld} (same value: 0)
                    inSlot : boolean {Creature Companions.items.[].system.equipped.inSlot} (same value: True)
                    [invested] : empty
                publication : object {Creature Companions.items.[].system.publication}
                    license : string {Creature Companions.items.[].system.publication.license} (same value: 'ORC')
                    remaster : boolean {Creature Companions.items.[].system.publication.remaster} (same value: True)
                    title : string {Creature Companions.items.[].system.publication.title} (3 different values)
                        '' (x16)
                        'Pathfinder Monster Core' (x4)
                        'Pathfinder Player Core' (x1)
                [group] : empty
                [hardness] : integer {Creature Companions.items.[].system.hardness} (same value: 0)
                [hp] : object {Creature Companions.items.[].system.hp}
                    max : integer {Creature Companions.items.[].system.hp.max} (same value: 0)
                    value : integer {Creature Companions.items.[].system.hp.value} (same value: 0)
                [level] : object {Creature Companions.items.[].system.level}
                    value : integer {Creature Companions.items.[].system.level.value} (same value: 0)
                [material] : object {Creature Companions.items.[].system.material}
                    [grade] : empty
                    [type] : empty
                [price] : object {Creature Companions.items.[].system.price}
                    value : object {Creature Companions.items.[].system.price.value}
                        gp : integer {Creature Companions.items.[].system.price.value.gp} (same value: 10)
                [quantity] : integer {Creature Companions.items.[].system.quantity} (same value: 1)
                rules : ignored (Foundry rules object) {Creature Companions.items.[].system.rules}
                [category] : string {Creature Companions.items.[].system.category} (all different values)
                [checkPenalty] : integer {Creature Companions.items.[].system.checkPenalty} (same value: -1)
                [containerId] : empty
                [damageRolls] : object {Creature Companions.items.[].system.damageRolls}
                    [E81ac2gEB6JL4Sv9] : object {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9}
                        damage : string {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9.damage} (same value: '2d6+9')
                        damageType : string {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9.damageType} (same value: 'piercing')
                    [T8pb3APqdToXb3vl] : object {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl}
                        damage : string {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl.damage} (same value: '2d8+11')
                        damageType : string {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl.damageType} (same value: 'piercing')
                    [f6Hz1fMsQOEvId7E] : object {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E}
                        category : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.category} (same value: 'persistent')
                        damage : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.damage} (same value: '1d6')
                        damageType : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.damageType} (same value: 'bleed')
                    [ixVYTPTgv1ujL3Ug] : object {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug}
                        damage : string {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug.damage} (same value: '2d4+6')
                        damageType : string {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug.damageType} (same value: 'slashing')
                    [mFhXLjbGXEB2TxLU] : object {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU}
                        damage : string {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU.damage} (same value: '2d6+11')
                        damageType : string {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU.damageType} (same value: 'bludgeoning')
                    [pVu853VIsyBdgcSu] : object {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu}
                        damage : string {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu.damage} (same value: '2d6+6')
                        damageType : string {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu.damageType} (same value: 'piercing')
                    tfuFEzfRmG5NPX13 : object {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13}
                        damage : string {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13.damage} (same value: '2d6+6')
                        damageType : string {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13.damageType} (same value: 'bludgeoning')
                [dexCap] : integer {Creature Companions.items.[].system.dexCap} (same value: 5)
                [runes] : object {Creature Companions.items.[].system.runes}
                    potency : integer {Creature Companions.items.[].system.runes.potency} (same value: 0)
                    property : array<> {Creature Companions.items.[].system.runes.property}
                        Length: min=0 max=0
                        Value type: empty
                    resilient : integer {Creature Companions.items.[].system.runes.resilient} (same value: 0)
                [selfEffect] : object {Creature Companions.items.[].system.selfEffect}
                    name : string {Creature Companions.items.[].system.selfEffect.name} (same value: 'Effect: Scent of Blood')
                    uuid : string {Creature Companions.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Scent of Blood')
                [size] : string {Creature Companions.items.[].system.size} (same value: 'med')
                [slug] : string {Creature Companions.items.[].system.slug} (5 different values)
                    'rend' (x1)
                    'grab' (x1)
                    'knockdown' (x1)
                    'light-barding' (x1)
                    'buck' (x1)
                [speedPenalty] : integer {Creature Companions.items.[].system.speedPenalty} (same value: -5)
                [strength] : integer {Creature Companions.items.[].system.strength} (same value: 3)
            type : string {Creature Companions.items.[].type} (3 different values)
                'action' (x14)
                'melee' (x6)
                'armor' (x1)
            [_stats] : object {Creature Companions.items.[]._stats}
                compendiumSource : string {Creature Companions.items.[]._stats.compendiumSource} (5 different values)
                    'Compendium.pf2e.bestiary-ability-glossary-srd.Item.3JOi2cMcGhT3eze1' (x1)
                    'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x1)
                    'Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu' (x1)
                    'Compendium.pf2e.equipment-srd.Item.5yL2D3GPAggadZQN' (x1)
                    'Compendium.pf2e.bestiary-ability-glossary-srd.Item.nZMQh4AaBr291TUf' (x1)
    name : string {Creature Companions.name} (all different values)
    system : object {Creature Companions.system}
        abilities : object {Creature Companions.system.abilities}
            cha : object {Creature Companions.system.abilities.cha}
                mod : integer {Creature Companions.system.abilities.cha.mod} (3 different values)
                    0 (x2)
                    3 (x1)
                    -2 (x1)
            con : object {Creature Companions.system.abilities.con}
                mod : integer {Creature Companions.system.abilities.con.mod} (2 different values)
                    4 (x3)
                    3 (x1)
            dex : object {Creature Companions.system.abilities.dex}
                mod : integer {Creature Companions.system.abilities.dex.mod} (all different values)
            int : object {Creature Companions.system.abilities.int}
                mod : integer {Creature Companions.system.abilities.int.mod} (2 different values)
                    -4 (x3)
                    -1 (x1)
            str : object {Creature Companions.system.abilities.str}
                mod : integer {Creature Companions.system.abilities.str.mod} (3 different values)
                    5 (x2)
                    3 (x1)
                    6 (x1)
            wis : object {Creature Companions.system.abilities.wis}
                mod : integer {Creature Companions.system.abilities.wis.mod} (2 different values)
                    2 (x3)
                    3 (x1)
        attributes : object {Creature Companions.system.attributes}
            ac : object {Creature Companions.system.attributes.ac}
                details : string {Creature Companions.system.attributes.ac.details} (same value: '')
                value : integer {Creature Companions.system.attributes.ac.value} (3 different values)
                    21 (x2)
                    29 (x1)
                    24 (x1)
            allSaves : object {Creature Companions.system.attributes.allSaves}
                value : string {Creature Companions.system.attributes.allSaves.value} (same value: '')
            hp : object {Creature Companions.system.attributes.hp}
                details : string {Creature Companions.system.attributes.hp.details} (same value: '')
                max : integer {Creature Companions.system.attributes.hp.max} (all different values)
                temp : integer {Creature Companions.system.attributes.hp.temp} (same value: 0)
                value : integer {Creature Companions.system.attributes.hp.value} (all different values)
            [resistances] : array<object> {Creature Companions.system.attributes.resistances}
                Length: min=1 max=1
                Value type: object {Creature Companions.system.attributes.resistances.[]}
                    doubleVs : array<> {Creature Companions.system.attributes.resistances.[].doubleVs}
                        Length: min=0 max=0
                        Value type: empty
                    exceptions : array<> {Creature Companions.system.attributes.resistances.[].exceptions}
                        Length: min=0 max=0
                        Value type: empty
                    type : string {Creature Companions.system.attributes.resistances.[].type} (same value: 'cold')
                    value : integer {Creature Companions.system.attributes.resistances.[].value} (same value: 10)
            speed : object {Creature Companions.system.attributes.speed}
                otherSpeeds : array<object> {Creature Companions.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=1
                    Value type: object {Creature Companions.system.attributes.speed.otherSpeeds.[]}
                        type : string {Creature Companions.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly')
                        value : integer {Creature Companions.system.attributes.speed.otherSpeeds.[].value} (same value: 30)
                value : integer {Creature Companions.system.attributes.speed.value} (all different values)
            [adjustment] : empty
        details : object {Creature Companions.system.details}
            blurb : string {Creature Companions.system.details.blurb} (same value: '')
            languages : object {Creature Companions.system.details.languages}
                details : string {Creature Companions.system.details.languages.details} (same value: '')
                value : array<string> {Creature Companions.system.details.languages.value}
                    Length: min=0 max=1
                    Value type: string {Creature Companions.system.details.languages.value.[]} (same value: 'fey')
            level : object {Creature Companions.system.details.level}
                value : integer {Creature Companions.system.details.level.value} (all different values)
            privateNotes : string {Creature Companions.system.details.privateNotes} (same value: '')
            publicNotes : string {Creature Companions.system.details.publicNotes} (all different values)
            publication : object {Creature Companions.system.details.publication}
                license : string {Creature Companions.system.details.publication.license} (same value: 'ORC')
                remaster : boolean {Creature Companions.system.details.publication.remaster} (same value: True)
                title : string {Creature Companions.system.details.publication.title} (same value: 'Pathfinder NPC Core')
        initiative : object {Creature Companions.system.initiative}
            statistic : string {Creature Companions.system.initiative.statistic} (same value: 'perception')
        perception : object {Creature Companions.system.perception}
            details : string {Creature Companions.system.perception.details} (same value: '')
            mod : integer {Creature Companions.system.perception.mod} (3 different values)
                10 (x2)
                21 (x1)
                16 (x1)
            senses : array<object> {Creature Companions.system.perception.senses}
                Length: min=2 max=2
                Value type: object {Creature Companions.system.perception.senses.[]}
                    [acuity] : string {Creature Companions.system.perception.senses.[].acuity} (2 different values)
                        'imprecise' (x3)
                        'precise' (x1)
                    [range] : integer {Creature Companions.system.perception.senses.[].range} (3 different values)
                        30 (x2)
                        60 (x1)
                        20 (x1)
                    type : string {Creature Companions.system.perception.senses.[].type} (3 different values)
                        'low-light-vision' (x4)
                        'scent' (x3)
                        'echolocation' (x1)
        resources : object {Creature Companions.system.resources}
        saves : object {Creature Companions.system.saves}
            fortitude : object {Creature Companions.system.saves.fortitude}
                saveDetail : string {Creature Companions.system.saves.fortitude.saveDetail} (same value: '')
                value : integer {Creature Companions.system.saves.fortitude.value} (all different values)
            reflex : object {Creature Companions.system.saves.reflex}
                saveDetail : string {Creature Companions.system.saves.reflex.saveDetail} (same value: '')
                value : integer {Creature Companions.system.saves.reflex.value} (all different values)
            will : object {Creature Companions.system.saves.will}
                saveDetail : string {Creature Companions.system.saves.will.saveDetail} (same value: '')
                value : integer {Creature Companions.system.saves.will.value} (3 different values)
                    10 (x2)
                    19 (x1)
                    2 (x1)
        skills : object {Creature Companions.system.skills}
            [acrobatics] : object {Creature Companions.system.skills.acrobatics}
                base : integer {Creature Companions.system.skills.acrobatics.base} (3 different values)
                    16 (x1)
                    15 (x1)
                    10 (x1)
                special : array<> {Creature Companions.system.skills.acrobatics.special}
                    Length: min=0 max=0
                    Value type: empty
            [athletics] : object {Creature Companions.system.skills.athletics}
                base : integer {Creature Companions.system.skills.athletics.base} (3 different values)
                    21 (x1)
                    17 (x1)
                    9 (x1)
                special : array<> {Creature Companions.system.skills.athletics.special}
                    Length: min=0 max=0
                    Value type: empty
            [intimidation] : object {Creature Companions.system.skills.intimidation}
                base : integer {Creature Companions.system.skills.intimidation.base} (2 different values)
                    22 (x1)
                    6 (x1)
                special : array<> {Creature Companions.system.skills.intimidation.special}
                    Length: min=0 max=0
                    Value type: empty
            [nature] : object {Creature Companions.system.skills.nature}
                base : integer {Creature Companions.system.skills.nature.base} (same value: 15)
                special : array<> {Creature Companions.system.skills.nature.special}
                    Length: min=0 max=0
                    Value type: empty
            [stealth] : object {Creature Companions.system.skills.stealth}
                base : integer {Creature Companions.system.skills.stealth.base} (2 different values)
                    15 (x1)
                    12 (x1)
                special : array<> {Creature Companions.system.skills.stealth.special}
                    Length: min=0 max=0
                    Value type: empty
            [survival] : object {Creature Companions.system.skills.survival}
                base : integer {Creature Companions.system.skills.survival.base} (2 different values)
                    12 (x1)
                    8 (x1)
                special : array<> {Creature Companions.system.skills.survival.special}
                    Length: min=0 max=0
                    Value type: empty
        traits : object {Creature Companions.system.traits}
            rarity : string {Creature Companions.system.traits.rarity} (same value: 'common')
            size : object {Creature Companions.system.traits.size}
                value : string {Creature Companions.system.traits.size.value} (2 different values)
                    'med' (x3)
                    'lg' (x1)
            value : array<string> {Creature Companions.system.traits.value}
                Length: min=1 max=2
                Value type: string {Creature Companions.system.traits.value.[]} (3 different values)
                    'animal' (x3)
                    'beast' (x1)
                    'eidolon' (x1)
    type : string {Creature Companions.type} (same value: 'npc')